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- Ishido is a (questionably) ancient solitare game of matching stone tiles.
- There is a on-line rule screen in the game. It is known to compile and
- work on Suns running SunOS 4.1 and 386/486 systems running ISC SysV.
-
- This archive contains the following files:
- bitmaps - directory of X11 bitmaps used for the tiles.
- gl.c - An X11-based graphics library for an extra level of
- simplicity/portability/flexibility. Not comprehensive.
- gl.h - Include file for gl.c.
- ishido.c - The actual source code of the game.
-
- To install ishido:
- 1. Edit the Makefile. Set LIBS for the system you are on, and
- set the high score file and game directory at the top of
- the file.
- 2. Type "make install".
-
- To run ishido:
- Type 'ishido -h' for a list of options.
-
- I wrote this game because it's fairly simple and interesting. It also
- gave me an opportunity to do some hacking around with X11 while avoiding
- the time-consuming trap of dealing with Xt. Implementation took most of
- a weekend, so there is no great depth to the code. However, everything
- seems to work well and correctly, so I am not inclined to do much more
- work on it. Finally, it is always great fun to unlease a new game upon one's
- co-workers just to bring productivity to a crashing halt.
-
- A note on strategy: The best way to get high scores is to work on setting up
- four-way matches and ignore all else. The first two to concentrate on are
- the ones you can build around the middle pieces. Use the corner pieces
- for the next four four-way matches. My office mate can regularly get 4-6
- four-way matches, and has gotten as many as eight.
-
- Finally, a disclaimer: This code was developed entirely on my system at
- home, and I didn't even think about working this program while at work.
- Amdahl has no responsibility for the existence of this program and
- shares none of my political views.
-
- - John Sullivan, Amdahl Corporation
- jjs40@cd.amdahl.com
-